01. Define the situation: articulate and express the problem in human terms, give it boundaries and then look at it from many different angles
02. Envision the desired end state / define success: though scenarios, models, journey maps… even the product that you hope to create
03. Define the approach: based on steps one and two create a map and have it printed clearly in your mind and even the wall
04. Gather support and then action: sell what you are doing to others (professors, students, colleagues, clients, etc.) this helps sell the problem to you
05. Research for prototyping: pause and seek insight to the problem through exhaustive research, provide a framework for the gathered data
06. Prototype potential solutions: build a model, a user process map, a collection of moments, a list of possible hypotheses
07. Delineate the tough choices: find the potential problems and rid yourself of them, this is difficult yet important as it will improve the design process and product
08. Choose the best solution, act on it: visualize the outcome from different sides, at this point you are finished
09. Promote and sell solution: make sure others know of your design research, show what they are paying for (or believing in the case of academic design)
» the creative project
TEACHING
» GRA 4923
» GRA 3194
» DIG 2930
» GRA 2111c
EXTERNAL
» flickr
CURRENT
» bloom group, llc
